Guide to a proper UT3 setup

Feeling like UT3 is on par with UT99 and UT2kx when it comes to lot of things (or better even in certain things), but seeing it being trashed by people that (i’m comfident of that) never played it past the release year, i’m doing this Guide to help you set up UT3, and play it to its full potential, where it will kicks UT99’s and UT2kx’s old butts.
I know UT3 was really bad at release, with no content, shit UI and crap graphics. That’s no more true. Give it a chance and you’ll love it. If you’re reading this, you’re probably already in the right state of mind, and that’s good 🙂

When you’ll have followed this simple guide to the end, you’ll have a great UT game, with lots of varied and fun maps to play on, a selection of must have mods and mutator and direction on where to play, find people and other mods/maps. The only crap thing that’ll still be there is that bloody server browser.

You can read more here or find the guide in the menus.


New official Unreal Tournament in the works, made by Epic Games with the help of the community

You probably all know by now that a new UT is in the works, developped by Epic Games on Unreal Engine 4 with the help of the community. It should be free.

Before going into my thoughts about this i’d like to refresh memories about its goal and features.
Continue reading New official Unreal Tournament in the works, made by Epic Games with the help of the community

Open Tournament cancelled

Due to the anouncement of the developpement of the new Unreal Tournament by Epic Games, the lead of the Open Tournament project decided on general consensus to cancel the project and help for the new UT.

From the Unreal Engine 4 forums :

This project gets discontinued, Epic new Unreal Tournament is all we wanted from Open Tournament, so OT doesnt have a reason to exist now. The OT team and chat will still be there, for discussions and help regarding UE4. -vBlanco, lead designer of the OT project.

Sad news and bad luck for the timing, but with an official title, the project doesn’t answer to a need anymore. The team can now participate to the official project and help it become a better game, and that’s a good thing. Some of the mappers have already posted their work on the offical forums.

I’m comfident the start of a project like this may have been one of the reasons we have a new UT title in the work.

Open Tournament weapon update and Alpha

A video got released last week that i missed.

It’s showing the progress on weapons, the Assault rifle/grenade launcher for instance.

On another topic, OT’s “lead designer” said on Epic Games’ forums that a playable multiplayer alpha should be released soon :

The first alpha is coming in one week max, it will be VERY WIP, but will have working multiplayer in a handful of maps and enough weapons to make it interesting. -vblanco, on April 28th

For people that missed it, here is the official Open tournament forums for now :

Project Nex, an eSport focused arena FPS in the works

I’ve been following the developpement of NexFPS (or Project Nex) for a while now and feel like it has great potential to be the next “big” arena FPS (think about League of Legends for the Moba genre). The team developping it has some great talents and have a really interesting vision of the genre and how to make it accessible, fun, hard to master and enjoyable to watch at the same time. Keep in mind that what will follow is based on my own reading and thinking, on diverse website or media and it may not be entirely accurate, the game, pictures and footage are still in pre-alpha state as i publish this. I’ll be talking about it here as they plan on releasing an editor, so i may Map for it.
Enjoy the read 🙂
Continue reading Project Nex, an eSport focused arena FPS in the works