Yeah, that’s a lot of words.
A non-profit open source (if you have access to Unreal Engine 4 developpement tools) spiritual sequel to Unreal tournament is currently being developped on Unreal Engine 4.
The project is currently named Open Tournament and aim at recreate the game we all love and will be release for free with a few of maps, the core of the game (movements, multiplayer, basic game modes, etc.) and a few weapons with the intent of the community making what’s needed. Everybody can work on it and make his/her skills to contribution.
The project has been allowed by Epic Games themselves, with the condition of not using the Unreal Tournament name or any trademarked or copyright protected content in the project.
We are very honored to see how many people are interested in creating this project; it speaks volumes about how much Unreal Tournament has touched our lives.
I went ahead and talked about this to our business department and what it comes down to is this: We encourage you to create a community-based “spiritual sequel” project that can be 100% your own. We would be ecstatic to see a project that is inspired by the fast-paced and intense gameplay of Unreal Tournament. However, we also want to make sure there are no business complications down the road, so please do not use the Unreal Tournament name or any trademarked or copyright protected content in the project. Other than that, we are thrilled to see what will come of the project. Please keep us posted with updates!
– Alexander Paschall,
At the moment i write this, there are some movements done (double-jump and dodge for what i heard) and a map near completion with two others in the works (DM-Deck, DM-Morpheus and CTF-Face). The editor looks really good and have some great possibilities the UT3Ed don’t have so i may build a map or two for it soon depending on how the game flows as i prefer UT99/UT3 movement style and gravity over UT2004 floatiness for different reasons related to gameplay and mapping. Wait for a DM-Malevolence remake by me ;). Expect HOLP style from lot of mappers for this as they are the ones which are the most played in UT3, being easy for the eye while beautifuly designed via textures, trims, geometry and lights. They also have top tier gameplay, are playable competitively without killing the visuals and are easier to build than standard maps.
If you want to contribute, feel free to go on the forums to check it : forums.unrealengine.com
After Tim Sweeney’s announcement that Epic don’t have plans to make a new Unreal Tournament for now, i have my moral back up with this project. It may or may not succeed, but it’s really interesting and motivating nonetheless.
Unreal Tournament for life 😀